This game occurred a few weeks ago and my old memory is stretched thin on details, but I will do the best I can...I do have many pics from this game however.
Jeff and I met up at The Fortress Comics and Games in East Lansing, MI
Thunder Wolf Lord and Thunder Wolf Cavalry
3 Grey Hunter Squads, in Rhinos
Large Squad of Blood Claws with Njal
Two Long Fang Squads with various equipment
Drop Pod Dred
I continue to use same build based on this LIST .
The mission had objectives, 5, and at the beginning of each player movement phase an infantry squad MUST redeploy using deep strike rules. Deployment was DoW and Jeff won and took first turn.
WazzDakka: Continues to prove himself a major distraction and almost impossible to kill with shooting...he goes down pretty quick in CC against anything CC oriented.
TankBustas: Again proved a solid mid field threat. Took out all three rhinos (well 2.75 really) and killed a few other stragglers, also took out the Dred, and Drop Pod...also survived the whole battle.
BP's wer 17 to 6 for Orks
My Second League game was versus Harth W. A fine young man and good example for any new young or older players. No pictures from this game as I forgot to bring my camera.
Harth played his Grey Knights and had basically the following list:
Librarian with all the trimmings
3 Strike Squads with usual gear in PsyBacks
1 Ven Dred with TL Auto Cannon
1 Ven Dred with Asslt Cannon, CCW
Vindicare Assassin
DredKnight with Incinerator, jump pack, sword
Land Raider Crusader
Terminators with usual gear
Same list for me minus the deff koptas. I beefed up the Tank Bustas a bit and took another fast attack Warbike squad. I also took a Deff dred with skorcha, CCW.
Mission was "Death from Above". Three objectives are placed in the midfield 12" apart; each player turn D3 is rolled and a S8 AP1 template rains down in that area (2d6 scatter and Vehicle Armor Pen)
Deployment was Spear Head. I won roll and had Harth go first. Objectives where 1(Quarters) 2(KP's won in assault) 3(Midfield Objectives). It was Nigh Fight all game
I kept both Boyz squads, Gretchin, two Bike Squads in reserve. I wanted to see where he would go, especially the DredKnight, and allow myself to save some walking to take late game Quarters. Early game the damage exchanged was quick and brutal. The DredKnight Shunted and flamed a Loota squad down to one man. In return the Deff Dred and 3 Kans assault and killed the DredKinght, losing the Deff Dred in the process. Wazzy killed the Vindicare before he could fire a round. Tank Bustas immobilized the Land Raider clogging the middfield
This was my early goal looking at his list. I felt the biggest threats were the Vindicare and Dredknight with those eliminated, despite the losses, I was more comfortable with my movement opening up.
Mid game my tank bustas shined again assaulting the immobilized Land Raider and two nearby PsyBacks. They cratered the LR, Wrecked a Psyback and cost the second Psyback it's main weapon.
They were in turn assaulted by the terminators but did well killing all but 1 before being routed. Wazzy took out the Ven Dred with a rear armor shot and in turn was assaulted and force hammered to a Mad Dok's work table, not before killing 3 GK's though. Also all my reserves came in and starting hoofing it or turbo'ing into the action. Gretchin found a nice far quarter to occupy and bunker down.
Late Game; with the GK's mostly on foot the new arrival of 60 Boyz made the remaining GK's groan and reload. They gave as good as they got....their was just too many Orks. A Waagh saw 30 Boyz combi assault the remains of two strike squads taking them down in a morass of tangled muscular green limbs and rusty hatchets.
We called the game here as the Orks would not be denied this day. BPs were 21 to 0 for Orks
Two good games versus two good opponents.
Thanks for the read,
BDS
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